riot_title

 

 Here is my recent art test I did for Riot Games. Goal was to recreate an existing model from League of Legends asset with higher rez, hand painted 1024 textures (Diffuse, Normal, Spec) and a higher tri count as well (Somewhere between 2500 and 3000 tris.). The mesh was modeled and unwrapped in Maya. 

 

riot1

  riot_diffuse     riot_normriot_spec